遊戲截圖


  軟體摘要

軟體用途:NEC PC-Engine/CD (TurboGrafx 16) 電視遊樂器主機的模擬器
軟體名稱:Ootake
軟體版本:2.17
軟體授權:免費軟體
支援系統:32bit x86 Windows
支援語言:英文、日文
執行模式:視窗介面
相關連結: / 官網全版本下載頁

《圖示說明》官網: / 討論區: / 相關網頁: 
        


  主機介紹

PC Engine(北美版稱為TurboGrafx-16)是由Hudson Soft與NEC兩家日本公司聯手開發的遊戲機,1987年由NEC推出。
起初,Hudson正在為該公司設計的家用遊戲機尋找財政支援,NEC則正在尋找一個加入電子遊戲市場的途徑,其後雙方一拍即合,開始了合作。
PC Engine是一部十分細小的家用遊戲機,其細小的主要原因是因為它採用了高效率的三晶片架構,以及HuCard,一張信用卡大小的資料卡帶。它使用了一顆增強版的MOS Technology 65C02處理器,一顆專屬設計的16位元圖像處理器,以及一顆專屬設計的影片編碼晶片。這三顆晶片全部為Hudson所設計。
PC Engine曾在日本極度流行,在推出後不久的銷售中,曾在銷量上打敗任天堂的FC遊戲機。
(自1987年到1993年間曾有不小於12款遊戲機上市。)它能夠在不同的解像度之下同時發出512種顏色,並有著非常健全的圖像鑲嵌處理能力。
Hudson設計的色度編碼器能夠傳送出比FC遊戲機和世嘉Mega Drive更生動與更色彩鮮豔的影像訊號,不過該系統直到1990年才公開發表。
PC Engine也是世界第一部可選配CD模組的家用遊戲機,使得它有CD載體的標準好處:
更多儲存空間、更便宜的載體成本、可播放Red Book標準的CD音樂。
高效的設計、部分日本大型遊戲軟體廠商的支持、以及可加裝CD-ROM的能力,使得PC Engine擁有題材廣闊的遊戲軟體可供使用。
其中HuCard和CD格式各擁有數百款遊戲,而在1991年NEC推出SUPER CD ROM ROM後,PC ENGINE的遊戲製造商都以CD作主力遊戲媒體。
隨著圖形技術改進,PC Engine的缺點逐漸浮現,但不少遊戲者仍然樂於使用PC Engine。
移植自電腦(多來自日本9801機種)但修正為三點不露的十八禁遊戲是PC Engine持續受到歡迎的一個主要原因(當中代表作有《CAL系列》、《DRAGON KNIGHT系列》、《同級生》等,並使得這部遊戲機的市場壽命遠遠超越其它同時期的遊戲機。直至1999年,PC Engine仍有新遊戲推出。

引用自「維基百科編者 (2009). PC Engine. Wikipedia, . Retrieved 00:58, 4月 27, 2009 from http://zh.wikipedia.org/w/index.php?title=PC_Engine&oldid=9728713.」


  更新項目

- The play processing of the sound is corrected and has been improved. I
  think that tone quality improved (chiefly CDDA and ADPCM sound source)
  though it is likely to depend on the environment.
- The balance of the volume was straightened again.
- The speed and timing were brought close to the movement of a real machine.
  In "Puzzle Boy", when the course was cleared, the problem that the staff
  roll display is not correctly displayed was solved.
- When "Dungeon Explorer II" is started, a part of CD access timing is
  brought close to a real machine (a little slow). The problem that the
  screen occasionally fell into disorder in the visual scene was solved.
  And, the gap of the sound was solved.  In this game, the CD installation (
  "CDROM->Install" menu) is recommended for the stability operation.
- In "Nemurenuyoru no Chiisana Ohanashi", the priority level of the screen
  was done as well as a real machine. Moreover, when starting, the mouse was
  automatically connected.  The save file name of this game was changed from
  "Nemurenumori no ..." to "Nemurenuyume no ...". Please rename an old save file.
- When "Magicoal" is started, "Memory Base 128 (MB128)" was automatically
  removed. As a result, it came to be able to do "Save and Load" normally.
- In "Psychic Storm", if a fast CD-drive was used, the problem that the
  screen occasionally fell into disorder momentarily when the stage began was solved.
- When using it in "Windows Vista" environment, the amount of default of the
  audio buffer has been increased a little. If the delay of the sound is
  anxious, please reduce the buffer manually ("Setting->Audio" menu).
- Additionally, a detailed part has been improved and corrected.
  + The execution file for "Windows 98/Me" was opened to the public. The
  operation test is not done. Please see "Readme98.txt" in the ZIP file
  about details and notes, etc.


  下載連結

官網全版本下載頁:http://www.ouma.jp/file/

http://www.badongo.com/file/17481389(便當狗)
http://www.ouma.jp/file/Ootake217.zip(官網)
http://www.ouma.jp/file/Ootake217-for98.zip(官網/Windows 98/Me版)

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