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| 用 途 | 名 稱 | 版 本 |
語 言 |
連 結 |
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| PC-E 模擬器 | Turbo Engine 16 | 0.2 |
英文版 |
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| 主 機 介 紹 |
![]() PC Engine(北美版稱為TurboGrafx-16)是由Hudson Soft與NEC兩家日本公司聯手開發 的遊戲機,1987年由NEC推出。 起初,Hudson正在為該公司設計的家用遊戲機尋找財政支援,NEC則正在尋找一個加入電子 遊戲市場的途徑,其後雙方一拍即合,開始了合作。 PC Engine是一部十分細小的家用遊戲機,其細小的主要原因是因為它採用了高效率的三晶片 架構,以及HuCard,一張信用卡大小的資料卡帶。它使用了一顆增強版的MOS Technology 65C02處理器,一顆專屬設計的16位元圖像處理器,以及一顆專屬設計的影片編碼晶片。 這三顆晶片全部為Hudson所設計。 PC Engine曾在日本極度流行,在推出後不久的銷售中,曾在銷量上打敗任天堂的FC遊戲機。 (自1987年到1993年間曾有不小於12款遊戲機上市。)它能夠在不同的解像度之下同時發出 512種顏色,並有著非常健全的圖像鑲嵌處理能力。 Hudson設計的色度編碼器能夠傳送出比FC遊戲機和世嘉Mega Drive更生動與更色彩鮮豔的 影像訊號,不過該系統直到1990年才公開發表。 PC Engine也是世界第一部可選配CD模組的家用遊戲機,使得它有CD載體的標準好處: 更多儲存空間、更便宜的載體成本、可播放Red Book標準的CD音樂。 高效的設計、部分日本大型遊戲軟體廠商的支持、以及可加裝CD-ROM的能力,使得PC Engine擁有題材廣闊的遊戲軟體可供使用。 其中HuCard和CD格式各擁有數百款遊戲,而在1991年NEC推出SUPER CD ROM ROM後, PC ENGINE的遊戲製造商都以CD作主力遊戲媒體。 隨著圖形技術改進,PC Engine的缺點逐漸浮現,但不少遊戲者仍然樂於使用PC Engine。 移植自電腦(多來自日本9801機種)但修正為三點不露的十八禁遊戲是PC Engine持續受到 歡迎的一個主要原因(當中代表作有《CAL系列》、《DRAGON KNIGHT系列》、《同級生》 等,並使得這部遊戲機的市場壽命遠遠超越其它同時期的遊戲機。 直至1999年,PC Engine仍有新遊戲推出。 轉載自:維基百科 |
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| 更 新 項 目 |
* CPU emulator rewritten. * Completely new PSG with more accurate noise emulation. * Completely new VDC/VCE core. More accurate. Everything is implemented now. * Cycle accurate sample generation support. * New "High Quality" sound mode. Will result in more accurate sound. * This can slow down the emulation speed quite considerably so only turn it on * if you have a fast enough PC. * SuperGrafx support. All SGX games run perfectly. * Street Fighter 2 banking support. * Almost all glitches should now be gone. * Configuration file containg emulator related settings is now created. * Some setting, righ now, can only be changed by modifiying it. * Save state support. By default, the quick save states will be saved * in the "Saves" subfolder. It can be changed by changing "StatePath" * in TurboEngine.ini. * Turbo Engine now remembers recently loaded ROMs. "File History" will * contain recently loaded ROMs along with its full path. * Setting "ShortHistoryNames" in TurboEngine.ini to 1 will only display ROM * names instead of its full path in "File History". * Support for changing Window sizes. * Fullscreen support. It is a bit buggy at the moment. But will work out * most of the time. * VSync support. This will remove tearing in the video. Depending on your * monitor or video card, it can also cause stuttering in video or sound. * Kega Fusion plugin system support. Only 2x scalers supported at the moment. * Turbo Mode support. * Brighten option added. This will take out the differences between the TV * and monitor brightness. It is recommended to turn it on. * Various overscan options added. * Many aspect ratio correction options added. Note that "Correct aspect ration" * will only work in fullscreen mode. For correcting aspect in windowed mode, * use "Window Ratio" option. * Window aspect ratio correction option added. * Option to disable sound. * Lowpass filter option added. * Loud option added to make PSG a bit more heavy and effective :) . Though * it can result in sound getting clipped. * Option to Save/Load BRAM. If turned on, BRAM will be saved or loaded * otherwise it will be discarded. * Cheat file support added. * DirectInput support added. This means joypads, gamepads, joysticks etc.. * are now supported. * Option to redefine input settings. Note that 6-button option, though * listed, will not work. * Option to revert key settings back to default. * Option to make window top most. * Autopasue option added which will pause the emulator whenever it loses focus. * High priority option added. * Option to disable screen savers while emulator is running. * Option to show FPS. * About box added ;) . |
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| 下 載 連 結 |
便當狗:http://www.badongo.com/file/12354321 SkyDrive:http://cid-81584ecf5b8c4bbe.skydrive.live~/TurboEngine16_02.zip |
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