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PC-E 模擬器 Turbo Engine 16 0.2
英文版
主 機
介 紹
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   PC Engine(北美版稱為TurboGrafx-16)是由Hudson Soft與NEC兩家日本公司聯手開發
 的遊戲機,1987年由NEC推出。

   起初,Hudson正在為該公司設計的家用遊戲機尋找財政支援,NEC則正在尋找一個加入電子
 遊戲市場的途徑,其後雙方一拍即合,開始了合作。
 PC Engine是一部十分細小的家用遊戲機,其細小的主要原因是因為它採用了高效率的三晶片
 架構,以及HuCard,一張信用卡大小的資料卡帶。它使用了一顆增強版的MOS Technology
 65C02處理器,一顆專屬設計的16位元圖像處理器,以及一顆專屬設計的影片編碼晶片。
 這三顆晶片全部為Hudson所設計。

   PC Engine曾在日本極度流行在推出後不久的銷售中曾在銷量上打敗任天堂的FC遊戲機
 (自1987年到1993年間曾有不小於12款遊戲機上市。)它能夠在不同的解像度之下同時發出
 512種顏色,並有著非常健全的圖像鑲嵌處理能力。
 Hudson設計的色度編碼器能夠傳送出比FC遊戲機和世嘉Mega Drive更生動與更色彩鮮豔的
 影像訊號,不過該系統直到1990年才公開發表。

   PC Engine也是世界第一部可選配CD模組的家用遊戲機,使得它有CD載體的標準好處:
 更多儲存空間、更便宜的載體成本、可播放Red Book標準的CD音樂。
 高效的設計、部分日本大型遊戲軟體廠商的支持以及可加裝CD-ROM的能力使得PC
 Engine擁有題材廣闊的遊戲軟體可供使用。
 其中HuCard和CD格式各擁有數百款遊戲,而在1991年NEC推出SUPER CD ROM ROM後,
 PC ENGINE的遊戲製造商都以CD作主力遊戲媒體。

   隨著圖形技術改進,PC Engine的缺點逐漸浮現,但不少遊戲者仍然樂於使用PC Engine。
 移植自電腦(多來自日本9801機種)但修正為三點不露的十八禁遊戲是PC Engine持續受到
 歡迎的一個主要原因(當中代表作有《CAL系列》、《DRAGON KNIGHT系列》、《同級生》
 等,並使得這部遊戲機的市場壽命遠遠超越其它同時期的遊戲機。
 直至1999年,PC Engine仍有新遊戲推出。
                                                                                     轉載自:維基百科
更 新
項 目
 * CPU emulator rewritten.
 * Completely new PSG with more accurate noise emulation.
 * Completely new VDC/VCE core. More accurate. Everything is implemented now.
 * Cycle accurate sample generation support.
 * New "High Quality" sound mode. Will result in more accurate sound.
 * This can slow down the emulation speed quite considerably so only turn it on
 * if you have a fast enough PC.
 * SuperGrafx support. All SGX games run perfectly.
 * Street Fighter 2 banking support.
 * Almost all glitches should now be gone.
 * Configuration file containg emulator related settings is now created.
 * Some setting, righ now, can only be changed by modifiying it.
 * Save state support. By default, the quick save states will be saved
 * in the "Saves" subfolder. It can be changed by changing "StatePath"
 * in TurboEngine.ini.
 * Turbo Engine now remembers recently loaded ROMs. "File History" will
 * contain recently loaded ROMs along with its full path.
 * Setting "ShortHistoryNames" in TurboEngine.ini to 1 will only display ROM
 * names instead of its full path in "File History".
 * Support for changing Window sizes.
 * Fullscreen support. It is a bit buggy at the moment. But will work out
 * most of the time.
 * VSync support. This will remove tearing in the video. Depending on your
 * monitor or video card, it can also cause stuttering in video or sound.
 * Kega Fusion plugin system support. Only 2x scalers supported at the moment.
 * Turbo Mode support.
 * Brighten option added. This will take out the differences between the TV
 * and monitor brightness. It is recommended to turn it on.
 * Various overscan options added.
 * Many aspect ratio correction options added. Note that "Correct aspect ration"
 * will only work in fullscreen mode. For correcting aspect in windowed mode,
 * use "Window Ratio" option.
 * Window aspect ratio correction option added.
 * Option to disable sound.
 * Lowpass filter option added.
 * Loud option added to make PSG a bit more heavy and effective :) . Though
 * it can result in sound getting clipped.
 * Option to Save/Load BRAM. If turned on, BRAM will be saved or loaded
 * otherwise it will be discarded.
 * Cheat file support added.
 * DirectInput support added. This means joypads, gamepads, joysticks etc..
 * are now supported.
 * Option to redefine input settings. Note that 6-button option, though
 * listed, will not work.
 * Option to revert key settings back to default.
 * Option to make window top most.
 * Autopasue option added which will pause the emulator whenever it loses focus.
 * High priority option added.
 * Option to disable screen savers while emulator is running.
 * Option to show FPS.
 * About box added ;) .
下 載
連 結
 便當狗:http://www.badongo.com/file/12354321
 SkyDrive:http://cid-81584ecf5b8c4bbe.skydrive.live~/TurboEngine16_02.zip
備 註  

 


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